2017年5月14日 星期日

INavigator

INavigator


class in UnityEngine.UI.iMenu

Description

Abstract class for navigator.





Scripting

SubCell

SubCell


class in UnityEngine.UI.iMenu / Inherits from:IClick

Description

Sub-cells attached to the main cell.


Inherited members



Variables



clickParameter Used to distinguish which sub-cell to click on.




Scripting

IClick

IClick


class in UnityEngine.UI.iMenu

Description

Classes of the click.

Variables



clickParameter Used to distinguish which sub-cell to click on.




Scripting

2017年5月13日 星期六

Keyboard

Keyboard


class in UnityEngine.UI.iMenu / Inherits from:IControllerEntity

Description

Through the keyboard operation to switch the components of the options.


Variables


reverseKeys With "pressMode" reverse the keys.

allChangeGroup All key groups used to switch the direction of the options.

pressMode Defines the menu for it is executed when the button is pressed or when the key is released.

Inherited members



Variables


curve A curve that describes the change in speed.

listenKeys All the keys to be listened.

speedMode Switch the speed mode of options.

switchSpeed The speed of switching the options.

target The target element to control.




Scripting

IControllerEntity

IControllerEntity


class in UnityEngine.UI.iMenu / Inherits from:IController

Description

The abstract Class of the neat menu.

Variables


curve A curve that describes the change in speed.

listenKeys All the keys to be listened.

speedMode Switch the speed mode of options.

Inherited members


Variables


target The target element to control.

switchSpeed The speed of switching the options.


2017年5月1日 星期一

More Video

Navigator example:



How to create a map menu:



Dynamically create all the buttons in the menu:



iMenu Tutorial