2017年3月18日 星期六

RingMenu

RingMenu


class in UnityEngine.UI.iMenu / Inherits from:IMenuNeat

Description

If you want the options in a ring then you can use this menu mode to complete.

The system can define any axial tilt to meet the needs of the various special arrangements you want.

Variables


centerOffset This is the offset of the center point of the ring

irradiation Whether the cell is arranged in a radial manner.

isTurningOnChange Whether to turn when the cells are switched.

radius This is the radius of the ring.

rotation Rotate parameters. If you want the menu to be tilted at the specified angle then you can use it.

Inherited members


Variables


allCells All of the buttons in this menu can be pre-placed in the array, or right click on the menu of inspector by selecting "CollectAllCells" to collect all the buttons under the menu of GameObject.

cellOriginal Used to create the prototype of the button. It's only useful in dynamic creation mode.

clickMode This is cursor and touch click button mode which determines how your buttons are executed.

horizontalCycle The cycle mode for horizontal operation.

isDisableFocus Whether the button that is not enabled is operational.

isFocused Whether the menu is currently focused.

menuMode How the cells to generated.

operaDirection The extending direction of buttons arrangement.

operaing Whether the option function of switch and click  is enable.

parallelCount How many buttons side by side does allow in the extending direction?

scrollDuration The length of the scrolling process.

verticalCycle The cycle mode for vertical operation.

Public Functions


AddOnChangeOptionListener Listen the menu to toggle options.

AddOnClickListener Listen the menu click operation.

ClearCells Clear all buttons for this menu.

CreateCells Dynamically create all buttons.It's only useful in dynamic creation mode.

Defocus Out of focus, lose focus from all buttons.

GetCurrentIndex The menu currently focuses on the index.

OperaSwitch "Operaing" switch.

IsCellOperable Confirm that the specified button is operational.

RemoveAllOnChangeOptionListener Remove all "when switching options" listener.

RemoveAllOnClickListener Remove all "when clicking options" listener.

RemoveOnChangeOptionListener Remove the "when switching options" listener.

RemoveOnClickListener Remove the "when clicking options" listener.

ResetToFirstOption Reset the option index to the first enabled button position.

SetCellDisplay Button display switch.

SetCellEnable Button to enable the switch.

SetCellContent Set button display content.

SetCellsContent Set all buttons display content.

SetFocus Sets the index to focus on the previous operation.The return value is the focus index value.

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