GamePad
class in UnityEngine.UI.iMenu / Inherits from:IControllerEntity
Description
Through the gamepad operation to switch the components of the options.
Variables
allPressMode When customizing press mode, each key's press mode.
down When the switch mode is a custom button, press which button to switch downwards?
left When the switch mode is a custom button, press which button to switch left?
multiPerson Whether it can be multi-person operation.
operateMode You decide to use only the D-Pad or the Left Stick or both.
playerNumber The specified operator number.
pressMode Defines the menu for it is executed when the button is pressed or when the key is released.
right When the switch mode is a custom button, press which button to switch right?
switchMode You can choose to use the default X, Y axis control, or custom buttons to switch the menu mode.
up When the switch mode is a custom button, press which button to switch upwards?
Inherited members
Variables
curve A curve that describes the change in speed.
listenKeys All the keys to be listened.
speedMode Switch the speed mode of options.
switchSpeed The speed of switching the options.
target The target element to control.
Scripting
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