EasyInput
class in UnityEngine.UI.iMenu
Description
The method used is similar to Input.
Static Public Functions
GetKey Returns true while the user holds down the key.
GetKeyDown Returns true during the frame the user starts pressing down the key.
GetKeyUp Returns true during the frame the user releases the key.
GetAxis Returns the value of the axis.
GetAxisRaw Returns the value of the axis with no smoothing filtering applied.
GetQuadrant Returns the value of the quadrant.
GetQuadrantRaw Returns the value of the quadrant with no smoothing filtering applied.
Scripting
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