FadeAnimation
class in UnityEngine.UI.iMenu / Inherits from:IFade
Description
This component will allow you under the situation of using the Navigator components to use the AnimationClip to achieve the menu dynamic, and then place this component on the GameObject of the menu.
Variables
clipFadeIn The animation clip when the menu fade in.
clipFadeOut The animation clip when the menu fade out.
Inherited members
Public Functions
FadeIn Execute the page fade in.
FadeOut Execute the page fade out.
FadeOut Execute the page fade out.
Scripting
沒有留言:
張貼留言